PlayMaker Help & Tips > iOS Help

Xcode won't build get_GUITEXTURE[SOLVED]

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benflock:
Hello

i have tried looking around and have found this mentioned previously but with no solution - i have successfully built for android - and when trying to do so on ios i can build from unity but xcode throws this error:

it is throwing it for

// UnityEngine.GUITexture PlayMakerFSM::get_GuiTexture()
// UnityEngine.GUIText PlayMakerFSM::get_GuiText()



.../Classes/Native/PlayMaker2.cpp:31089:14: No matching function for call to 'Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C'
.../Classes/Native/PlayMaker2.cpp:13523:41: Candidate function not viable: no known conversion from
'GUITexture_t1679093D89FD7E758DB296145046F8BB10DB7E51 *' to 'Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *' for 1st argument

Is there a know solution to this?

thanks

Ben

benflock:
not entirely sure what fixed this as i was pretty sure i was up to date - but ran updater a couple of time and now i'm building fine

b

san:
I have same issue. Did you figure it out?

jeanfabre:
Hi,

 I can confirm that the playmaker latest version 1.9.0p20 works as is without any modifications required to publish on IOS. Can you double check that you have the latest playmaker indeed?

Bye,

 Jean

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