Hello all,
I am getting some errors in the console from a Playmaker action that was written by the developer of the Button Sequence Detector asset. I am using Unity 2018.4.21f1
and the Playmaker version I am using is 1.9.0.p20 for Unity 2018.3.
Here are the errors I have encountered:
Assets/Plugins/LeoLuz/Button Sequence Detector/Playmaker/OnSequenceCompleted.cs(24,34): error CS1502: The best overloaded method match for `CommandSequences.SequenceIsCompleted(string, int)' has some invalid arguments
Assets/Plugins/LeoLuz/Button Sequence Detector/Playmaker/OnSequenceCompleted.cs(24,74): error CS1503: Argument `#2' cannot convert `HutongGames.PlayMaker.FsmInt' expression to type `int'
Assets/Plugins/LeoLuz/Button Sequence Detector/Playmaker/OnSequenceCompleted.cs(32,34): error CS1502: The best overloaded method match for `CommandSequences.SequenceIsCompleted(string, int)' has some invalid arguments
Assets/Plugins/LeoLuz/Button Sequence Detector/Playmaker/OnSequenceCompleted.cs(32,74): error CS1503: Argument `#2' cannot convert `HutongGames.PlayMaker.FsmInt' expression to type `int'
Thanks in advance for any help on this.