Hi.
I had a little extra time today, so i went ahead and made action for this.
You do not need to put any component only install the asset.
Then add the package in the attachment below and look for the 'I360 capture' action.
on the action you can set image width and if you set to 0 or higher thant 8192 it will show a error on the action itself.
default it saves as png, but you can set checkbox 'Save As JPEG' to save as jpeg file.
for Face camera direction, i am not sure what the difference will be, but the asset has this option so i added this as well.
Save name will be the name of the file, do
not include Extension (.jpg/.png)
if Overwrite Existing File is Checked it will overwrite the existing file.
for filepath you can set your own file path (or make a setup so player can select directory to save.
if set to none it will use the persistentDataPath
you can optionally select a camera, if none, it will use the main camera.
the file exists event will be triggered IF Overwrite Existing File is not Checked and the file already exists.
