I have an application setup with four buttons that when clicked take you to a different camera. The cameras are called with an OnClick command in Unity. Once you are on any of the four cameras, I have a script that lets you pan and zoom around the scene. The problem is, if I pan the camera to a different area in the scene, when you click the button it does not reset the camera back to its original position.
I know there has to be a way to do this with FSMs but after several weeks of trying I am nowhere closer to getting this to work.
I am somewhat of a newbie with Unity and very much a newbie with PlayMaker but learning all the time.
Thanks!