Hi Everyone,
I am trying to fix a bug
I have a Game Object with a FSM that allow it to be dragged with finger touch or mouse.
It work fine, exept when the mouse or the finger move too fast. When I move the finger quickly the GO is reset to 0,0 (center of the screen) instead of following the finger.
The scene is very simple and my computer quite good, I dont think it come from a hardware problem...
Do you have an idea what could be causing the problem ?
Thank you