playMaker

Author Topic: Auto creating transition UI  (Read 1151 times)

nFighter

  • Beta Group
  • Full Member
  • *
  • Posts: 174
    • multiplayer adult fighting
Auto creating transition UI
« on: June 14, 2020, 11:35:09 PM »
As far as I remember in earlier versions, when I ctrl-click on a send event field in fsm action it creates a new event and also adds a transition with it to the current state. Now it creates an event but didn't create a transition, so I need manually click "add transition" on the state node, search for the corresponding transition and click add. Is there a way to add both transition and event in one click as before?
indie developer of multiplayer adult fighting
http://nakedfighter3d.com

nFighter

  • Beta Group
  • Full Member
  • *
  • Posts: 174
    • multiplayer adult fighting
Re: Auto creating transition UI
« Reply #1 on: June 18, 2020, 03:20:47 AM »
Sorry for bumping, but am I the only one who have this issue?  ???
indie developer of multiplayer adult fighting
http://nakedfighter3d.com

Groo Gadgets

  • Beta Group
  • Full Member
  • *
  • Posts: 175
Re: Auto creating transition UI
« Reply #2 on: June 18, 2020, 06:30:42 AM »
You have to control-click and drag on the event to create a new connected state. Pretty sure that's how it's always been  :-)

nFighter

  • Beta Group
  • Full Member
  • *
  • Posts: 174
    • multiplayer adult fighting
Re: Auto creating transition UI
« Reply #3 on: June 19, 2020, 04:39:40 PM »
I'm talking about "even field", not creating new states.
Here, I ctrl-click on empty even field to create a new event.


And new event didn't auto create transition field.
indie developer of multiplayer adult fighting
http://nakedfighter3d.com