playMaker

Author Topic: Can't get debug.log messages to print in console  (Read 1870 times)

hyperhuzaifa

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Can't get debug.log messages to print in console
« on: June 25, 2020, 12:13:37 PM »
Trying to get a simple Hello World working - can't seem to figure out why it is only logging Debug.log messages when the FSM editor is open.
Once I close the editor - the FSM seems to work (I tried rotating a cube) but I dont get debug.logs in console.

I am on Unity 2019.3.5f1 - Mac OSX. 10.15.4

djaydino

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    • jinxtergames
Re: Can't get debug.log messages to print in console
« Reply #1 on: June 25, 2020, 01:39:50 PM »
Hi.
Tested on 2180.4.13f1

Here it seems to work.

Maybe you can post a bug report in the bug report section.

hyperhuzaifa

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Re: Can't get debug.log messages to print in console
« Reply #2 on: June 25, 2020, 03:37:03 PM »
Interesting, so it just refuses to post any debug.log messages unless a playmaker window is open.
Funnily enough, I found this pattern WHILE I was trying to submit a bug report!  :P
Debug log was working when the bug report screen was open and stopped working when I closed it.

hyperhuzaifa

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Re: Can't get debug.log messages to print in console
« Reply #3 on: June 25, 2020, 04:04:59 PM »
I found another bug while I was reordering my actions - it got duplicated!

Tried to replicate it and you can see it here: https://imgur.com/a/TV7cemf

Filed bug reports from editor for both of these bugs.

I am seriously worried if the plugin is stable enough for production.


hyperhuzaifa

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Re: Can't get debug.log messages to print in console
« Reply #4 on: June 25, 2020, 04:13:32 PM »
Third bug,
The submit bug report window clears the whole bug report if you hit play. :|
Had to type my issue all over again.  :-\