playMaker

Author Topic: Collecting user data[SOLVED]  (Read 849 times)

Mutajon

  • Playmaker Newbie
  • *
  • Posts: 25
Collecting user data[SOLVED]
« on: July 08, 2020, 02:02:14 PM »
Hi,

Goal: collect player data (e.g. time played, scenes visited, items collected) for later analysis.

Question: what would be the simplest approach to achieve that (preferably without using code)?
I know how to store these events into variables - but how to save them each time a player plays the game, and then later export them for analysis?

Thanks for any help and ideas :)
« Last Edit: July 13, 2020, 03:20:50 AM by jeanfabre »

Mutajon

  • Playmaker Newbie
  • *
  • Posts: 25
Re: Collecting user data
« Reply #1 on: July 12, 2020, 02:05:18 AM »
Nothing?

C'mon, someone must know something... :-)

Thanks!

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: Collecting user data
« Reply #2 on: July 12, 2020, 04:25:49 AM »
Hi.
Probably best to use Unity Analytics.

There are several Analytics actions on the Ecosystem
To send events

https://i.imgur.com/LN4vr5b.png


Here is a video on how to setup analytics (unity tutorial)
instead of connecting the buttons you can use the Analytics Event actions




heavygunner

  • Sr. Member
  • ****
  • Posts: 344
Re: Collecting user data
« Reply #3 on: July 12, 2020, 05:13:03 AM »

Mutajon

  • Playmaker Newbie
  • *
  • Posts: 25
Re: Collecting user data
« Reply #4 on: July 12, 2020, 12:02:02 PM »
Thanks a ton to both of you!

Will check!