playMaker

Author Topic: [Solved] Mouse Look in WebGL player doesn't register small movements.  (Read 1227 times)

nuFF3

  • Beta Group
  • Junior Playmaker
  • *
  • Posts: 74
  • Are we even real?
    • One Month Studio
I have an issue where the Mouse Look action in a build isn't playing like in the editor.
Moving the mouse a tiny bit at a time in one direction, left and up in my case, doesn't do anything.
I have to make larger mouse movements if the input is to be recognized.
But moving mouse in the opposite directions works fine, right and down.

Anyone else tried this? Does it work for you?

Using Unity 2019.3.14f.
« Last Edit: July 10, 2020, 06:20:26 AM by nuFF3 »

nuFF3

  • Beta Group
  • Junior Playmaker
  • *
  • Posts: 74
  • Are we even real?
    • One Month Studio
Re: Mouse Look in WebGL player doesn't register small movements.
« Reply #1 on: July 10, 2020, 06:20:01 AM »
Welp... it seems to be localized only to Unity 2019.3.14f
I backported it to 2019.2.19f and the mouse input stuff works now.

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Hi.
You might want to report to unity as it looks like a unity bug.

nuFF3

  • Beta Group
  • Junior Playmaker
  • *
  • Posts: 74
  • Are we even real?
    • One Month Studio
Hi.
You might want to report to unity as it looks like a unity bug.
Yeah, it's the Unity input stuff that was bugged, not Playmaker.
But since the Playmaker actions are using Unity inputs, it affected Playmaker as well, confusing the matter.