Hi there,
Not a very good title to the thread, but hey go.
I have a good friend who is a senior coder for a game studio, and he has kindly offered to look over my project to see if he can help in any way.
I was wondering; when i build a game, and have the stand alone app, is the the Playmaker logic compiled into code/script that he would be able to decipher?
Like, can he just take my build, and work with it without any problems?
I guess the bigger question is; what is the ideal workflow when collaborating with Playmaker & C# coder?
Maybe there's a function in Playmaker that just turns an FSM into C# script?