playMaker

Author Topic: Character rotating on climb function  (Read 500 times)

Seiryu33

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Character rotating on climb function
« on: August 03, 2020, 02:42:30 PM »
Okay so this is an ongoing issue. The way I have it setup is to put triggers on vines and ledges, etc, then freeze the rigid body rotation and then set the gravity to zero so the character can move in the Y axis. It works fine for short periods, but the character will randomly rotate after the trigger even though he rigid body rotation is set to freeze. Any suggestions on how I fix this issue?