playMaker

Author Topic: (solved) Stop movement in between animations  (Read 521 times)

Qbanyto

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(solved) Stop movement in between animations
« on: August 21, 2020, 12:25:08 PM »
it was kinda of hard to explain this in subject line.

So how do I stop my character from walking when doing his attack animation and then continue walking afterward.

I already have the FSM set up. he does his attack just find. but if i move him while attacking, he slides around while in attack animation. doesn't look right.

I currently use Get Vector Axis and move controller to control him.
« Last Edit: August 29, 2020, 10:08:30 AM by Qbanyto »

Qbanyto

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Re: Stop movement in between animations
« Reply #1 on: August 29, 2020, 10:08:13 AM »
I solved this by clamping the magnitude to 0 for .75 seconds on melee attack.