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Author Topic: Huawei android build help [solved]  (Read 799 times)

colpolstudios

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Huawei android build help [solved]
« on: June 18, 2021, 06:02:37 PM »
My screen settings are Portrait 1080 x 1920.

However when I build there are game elements not shown.

I am using unity 2019.4.8f1 and have been researching on using the package manager "simulator", but is it safe to use with my current unity version?

Is there an image available that I could use as a template to ensure the game fits within the phone screen area?

Sorry if this is all basic stuff, but need your help, please.
« Last Edit: June 20, 2021, 03:34:51 PM by colpolstudios »

colpolstudios

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Re: Huawei android build help
« Reply #1 on: June 19, 2021, 08:45:09 AM »
Hi, the device simulator works fine, but should I use the "Minimal test device"; would it be the best choice to cover other types of android phones?


djaydino

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Re: Huawei android build help
« Reply #2 on: June 20, 2021, 06:29:03 AM »
hi.
you can already test in edtior.

on the game window on the top left you can select 'Display' next to that you can set resolutions/aspect ratios.

There are some presets but you can add you own there to test.
Ecosystem might not work at the moment
here are direct Github Links to the custom actions :
https://github.com/PlayMakerEcosystem
https://github.com/jeanfabre


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colpolstudios

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Re: Huawei android build help
« Reply #3 on: June 20, 2021, 10:30:20 AM »
Hi, yes indeed there are resolutions/aspect ratios that I can choose from, however, I am working with the "Device simulator".

It comes with a handy safe area option, However, when I build and install the app on my phone some game objects need to re-adjusted.




 
« Last Edit: June 20, 2021, 03:11:27 PM by colpolstudios »

djaydino

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Re: Huawei android build help
« Reply #4 on: June 20, 2021, 12:31:01 PM »
Ecosystem might not work at the moment
here are direct Github Links to the custom actions :
https://github.com/PlayMakerEcosystem
https://github.com/jeanfabre


Join the PlayMaker Discord Channel!