Hi,
I'm using Get Speed and Float Compare to play a sound when my character moves and having issues getting it to work. I followed the tut on YT on BadSeedGames but it doesnt include using Get speed. Here's what I have attached,
So if the player movement is over 0 in Speed it plays a sound, if equal to or less than, no sound. My player has a Rigidbody and Audio Source. The sound will play if i test it with a Get key down...
Any help would be so much appreciated!