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Author Topic: The Game Risk - ideas for originality / uniqueness  (Read 1198 times)

LuminRabbit

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The Game Risk - ideas for originality / uniqueness
« on: October 15, 2020, 05:52:37 PM »
Hello,

Im in the process of creating the game risk (I started this just to see if I could do it), Im at the point now where its actually going to happen and I need to start thinking of how to change things up to make it original.

So Im hoping some members can chime in and give some advice on what you would do to make the game original (this goes for any part of the game) to spark some ideas. For example:

I thought of having different types of armies like mercenaries, warriors, bandits, rebels, orc's, or could be tech soldiers, humanoid squads but this is just cosmetic and doesn't really change the game (though cosmetic change ideas are welcome as well).

It would be cool to change the way battles are won (instead of dice or random number to decide the outcome) but I can't think of anything and may not be practical.

Maybe when a battle is complete there is illness and injuries which need updating to get your troops back to full fighting health otherwise battles don't do as much damage (whoa! I like this one :))

Please share any ideas, even if its an idle clicker mechanic lol
Have I said how much I love playmaker!!! This is one amazing tool

Broken Stylus

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Re: The Game Risk - ideas for originality / uniqueness
« Reply #1 on: October 16, 2020, 09:34:32 AM »
Have you played the PC game that introduced cats to Risk?

LuminRabbit

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Re: The Game Risk - ideas for originality / uniqueness
« Reply #2 on: October 17, 2020, 06:45:02 AM »
Have you played the PC game that introduced cats to Risk?
Is it called actions? I found this:
which is pretty funny lol
« Last Edit: October 17, 2020, 06:53:55 AM by Kodagames »
Have I said how much I love playmaker!!! This is one amazing tool

Broken Stylus

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Re: The Game Risk - ideas for originality / uniqueness
« Reply #3 on: October 17, 2020, 10:02:37 AM »
Have you played the PC game that introduced cats to Risk?
Is it called actions? I found this:
which is pretty funny lol

Yep, Factions.