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Author Topic: [Solved] Game Object Compare Returns False When it Should Be True  (Read 693 times)

Gav (HeyBud)

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Hi, I'm comparing a game object variable to a game object (clone ) in the scene which are the same but getting a false result.

What factors am I not considering? if the scene object has had some of its int or bool variables set or changed differently would that change it enough to be a different game object, so the Game Object Compare action thinks they're different? ???
« Last Edit: December 29, 2020, 06:10:02 PM by Gav (HeyBud) »

djaydino

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Re: Game Object Compare Returns False When it Should Be True
« Reply #1 on: October 21, 2020, 02:31:18 PM »
Hi.
If its a clone its not the same object :)

Maybe you can use tags to check.