playMaker

Author Topic: [solved] HP reduction like float interpolate  (Read 679 times)

heavygunner

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[solved] HP reduction like float interpolate
« on: November 01, 2020, 05:22:22 PM »
Hello !

Health - 50
Damage - 10

When got hit, damage will be 40. what i want is something like float interpolate. it should take few secs.

i couldn't get the logic.

Help  ;)
« Last Edit: November 02, 2020, 03:34:47 PM by heavygunner »

djaydino

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Re: HP reduction like float interpolate
« Reply #1 on: November 02, 2020, 06:29:39 AM »
Hi.
Get the value before getting hit (50)
Then deduct damage 50-10= 40

then interpolate from 50 to 40.

and use result for example on a ui text set text (every frame enabled)