Hi. you could use a Overlap Sphere.
I would suggest not to use every frame but use it for example every second or so.
after you do overlap sphere you can loop thru the items and use get distance.
First use Array Get (index 0) then loop thru rest with Array Get Next (set Start Index to 1)
and compare the distance. if closer, save distance and object in a variable to compare. (also the 1st one should be stored in these variables.)
you could also use
Array Maker and get a custom action Array List Cast Overlap Sphere.
Then use Array List Get Closest.