Hi - I'm a seasoned programmer and Unity developer, but a noob to Playmaker. I need to call a method from a script field. The C# syntax for this would just be:
character.characterLocomotion.SetTarget(someTransform);
So, I have a "Character" script, which has a field of the type "CharacterLocomotion", and that locomotion field has the method I need to call, not the character script.
Is there any way to traverse down nested object types like this with the built-in Playmaker actions? I would rather not have to write custom actions just to call a single method.
Also I don't want to modify the existing script because it comes from the Game Creator asset store package.