playMaker

Author Topic: trigger event and collider  (Read 1498 times)

jackel

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trigger event and collider
« on: December 11, 2020, 06:43:19 AM »
Hello,

I've just started to use PlayMaker, I've bought a simple course on Udemy, Color Switch, but I have a problem with a trigger event. Ball won't pass thru circle no matter what I've tried, somehow the check color state don't use the actions inside. I've made another project with a simple ball and a poligon, with same color but again won't pass. I am missing something or that actions used are deprecated in newer versions? Because I can follow a tutorial ;D i've learned alone other programming languages and I'm going to learn C# for a better experience, but for the moment I wanted to make some apps without coding in C#. So my game is stucked at the obstacles part and I can't figure out from that tutorial what's the problem. Everything was set like in the videos, and remake the project from 0 4 times for the moment.

djaydino

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    • jinxtergames
Re: trigger event and collider
« Reply #1 on: December 11, 2020, 09:02:11 AM »
Hi.
you mean it physically wont pass?
if so, on the collider component there is a checkbox 'Is Trigger' turn that on.
if not, try to look on the fsm during playmode it the trigger itself works when you enter/exit

jackel

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Re: trigger event and collider
« Reply #2 on: December 11, 2020, 11:19:39 AM »
I've tried with ball collision trigger on and  same result. On playmode  checking for collision works, until the ball hit the circle, then it destroy the game automatically, if I change in color compare not equal value to 0 the game won't destroy but it don't let me pass thru circle either.

LE: After another attempt is working, tried to figured out where is the problem, but 3 projects on 3 different monitors same actions:)) the last one works fine.
« Last Edit: December 11, 2020, 06:51:33 PM by jackel »