playMaker

Author Topic: how to make isometric movement for the player in playmaker  (Read 1185 times)

Fakefake90

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how to make isometric movement for the player in playmaker
« on: December 29, 2020, 07:27:17 PM »
Like title how to make isometric movement for the player in playmaker? what actions needs on the fsm? the player need to go up and down and left and right so 2 vectors and if can also in all the 8 directions like among us
thanks

djaydino

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Re: how to make isometric movement for the player in playmaker
« Reply #1 on: December 30, 2020, 09:14:42 AM »
Hi.
Easiest would be to have you scene objects not isometric setup but you camera set on 45 degree so in game view its isometric.

then you can use standard axis-es

else you need to calculate the axis.

Fakefake90

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Re: how to make isometric movement for the player in playmaker
« Reply #2 on: December 30, 2020, 09:43:13 PM »
but what action i must put on the fsm? get axis? or something else?

djaydino

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Re: how to make isometric movement for the player in playmaker
« Reply #3 on: December 31, 2020, 09:04:37 AM »
Hi.
Get axis will get your controller input yes.

It is best to follow some tutorials to get familiar with playmaker before starting your own projects.

here is a good video with information to get you started :


Fakefake90

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Re: how to make isometric movement for the player in playmaker
« Reply #4 on: December 31, 2020, 03:35:45 PM »
did u make this game all in playmaker? wow