I bought playmaker the day before and I've been finding a bit complicated to navigate but I think I'm getting the hang of it.
I've set up a rudimentary patrol sequence for a zombie and I want the zombie to move towards the player (by applying velocity to rigidbody2d and NOT using MoveTowards) when he's seen him.
The alert state I've set up but how do I get the vector towards the player and apply the velocity to the rigidbody?
I know coding it is trivial but I want to know how to do it using playmaker.
Thanks in advance!