Hello,
I am currently working on my first project and have hit a brick wall.
It's a shooting game where the player can choose from 5 different types of arrows and each enemy can only be killed by one specific type of arrow.
If one of the arrows collides with the enemy character I would like to compare the variable of the arrow with the variable of the enemy. If the variables are the same then the enemy gets destroyed, if not, nothing happens.
What would be the best way to programm the comparison between the arrow and the enemy with playmaker?
I am open for any suggestion.