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Author Topic: Input actions break FSM logic (v1.9.1.f7) [FIXED]  (Read 96 times)

Gua

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Input actions break FSM logic (v1.9.1.f7) [FIXED]
« on: January 19, 2021, 05:20:33 PM »
Playmaker (v1.9.1.f7)
Unity 2018.4.30

In this example it should transition to State 2 and it does, but then it jumps to State 3, this shouldn't happen.

« Last Edit: January 29, 2021, 12:21:21 PM by Alex Chouls »

Alex Chouls

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Re: Input actions break FSM logic (v1.9.1.f7)
« Reply #1 on: January 19, 2021, 08:47:19 PM »
Thanks! This should be fixed in the latest 1.9.1.p1 beta download.

I plan to release the patch asap, but if you have a chance to download the beta to test it, that would be fantastic!