I built a prefab with an fsm.
the fsm has a start point and end point vector which is set in the inspector
when I start the game, all the instances are using the same start & end points, not the ones set for each instance in the inspector.
How do I keep the scope of the start & end points to the instance?
>> I do not want to name each variable differently.
Thanks!
Further investigation is pointing to Itween "move towards" function which seems to be one instance???