Hey guys, I'm like 20% into my project. everything was working fine on editor but not on build.
Editor:
Everything works. Xbox controller, Xinput vibrations, Post Process Effects, Cinemachine free look camera, etc. just works PERFECTLY.
Build:
All actions are delayed for some reason. the screen effects, the triggers, animations all glitch out and play delayed and don't return into their normal stay. (hurt animations stay in hurt state, Screen effects don't revert back as they they do in editor, etc)
Also Particles play continually instead of destroying themselves, its all very ....odd and delayed. I'm going through a process of elimination and trying to find what could be triggering it, but I honestly don't see any changes.. I feel its something happening during the build. a certain settings i am using ./ not using. any ideas?
what do you guys suggest? log is attached.