I have been working on this project for about a month now using playMaker. I wanted it be as polished as possible but I think if I read some critiques or comments that might help me along to complete this project.
I am not intending to sell this game, this game will be uploaded to my website for others to play for free.
I utilize Unity Free Version.
What the game is about and how I came up with the idea:I wanted to create a game that you would walk through and go into sectioned areas and each area was completely different from the one before. In one section you could be in a dark wooded forest and the next section you could be swimming in an underwater cavern. Completely Dynamic! When I was a kid, I loved and hated going through haunted mazes and I am assuming that many others felt the same way. The only issue that I can foresee with a game concept such as this is that there is not that much replay.
My mind works best as an outline, like an outline you construct for a college paper. If you give me a big empty plane and tell me, "Go and make a game.".... "Sorry, that has Nope written all over that," said the HyeMyNameIs. So creating a game that has sections within it, gives me less anxiety, so I can focus on one section at a time. Hope that doesn't seem too weird, just how I am. I like to complete projects, not do them halfway.
The game has four sections, the last section has not been completed yet, I have some ideas but if there is anyone with an idea of what the section should possess, please reply with your ideas. The last section is long and narrow, I have something in mind for it but I would like to see if anyone has an idea what should become of the last section.
Attempt at Replay ValueTo help with the Replay Value of the game, the 4th Section has multiple endings that are determined by how the player reacts in accordance to if they get afraid easily or not, if they are brave or not. The braver the player is, they will most likely take a certain path and a more heightened suspense scene will occur. Likewise, if someone is moderately frightened easily or quite easily frightened their suspense/scare scene will be adjusted. The paths are not obvious, they are an attempt by me to judge the subconscious of the player and how a player that is brave would react and like wise to an easily frightened player and moderately frightened.
If the game goes well with the community and other various players, I would like to continue and make other whole levels with sectioned areas.
AcknowledgmentsAll of the sounds came from freesound, list of the following users in alpha-order:
(They do not endorse me or my use of the work)
bilwiss, bristolstories, cosmicd, gabemiller74, husky70, klankbeeld, leady, morgantj, nayruslove, noisecollector, patchen, syna-max, thebardofblasphemy, thegoliath, yewbic
The textures are standard textures and free asset store textures.
The skull is from the asset store.
Everything else is made by me.
Screenshots:Try it out: Game will of course sound best with headphones.http://dl.dropbox.com/u/108956043/WebPlayer/WebPlayer.htmlWorking On:- Completing 2nd Section
- Light Cookies
- Adding a Variety of Models
- Game Title
- Develop 4th Section