playMaker

Author Topic: Set Camera Background Color  (Read 3217 times)

amaranth

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Set Camera Background Color
« on: September 28, 2012, 09:26:47 PM »
This is handy if you have a day and night system. I use this with the Ease Color action to change my sky.

Code: [Select]
// (c) Copyright HutongGames, LLC 2010-2012. All rights reserved.

using UnityEngine;

namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Camera)]
[Tooltip("Set the background color of a camera")]
public class SetCameraBackgroundColor : FsmStateAction
{
[RequiredField]
[CheckForComponent(typeof(Camera))]
[Tooltip("The camera.")]
public FsmOwnerDefault camera;

[RequiredField]
[Tooltip("Background color")]
public FsmColor color;

[Tooltip("Repeat every frame.")]
public bool everyFrame;

private Camera cam;

public override void Reset()
{
camera = null;
color = null;

}

public override void OnEnter()
{
var go = Fsm.GetOwnerDefaultTarget(camera);
if (go == null)
{
return;
}

cam = go.camera;
if (cam==null)
{
return;

}

DoSetColor();

if (!everyFrame)
{
Finish();
}
}

public override void OnUpdate()
{
DoSetColor();
}

void DoSetColor()
{
cam.backgroundColor = color.Value;
}

}
}

This script is based on Jean's CameraSetOrthographicSize.