playMaker

Author Topic: Blink action Issue  (Read 745 times)

misterjuly

  • Sr. Member
  • ****
  • Posts: 334
Blink action Issue
« on: March 19, 2021, 10:59:25 PM »
Hello,

When I use the blink action, sometimes my character will be invisible when it is over and sometimes he will not. How do I get my character to always be shown once the blinking is over. Thanks!

John Bassi

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: Blink action Issue
« Reply #1 on: March 20, 2021, 06:35:32 AM »
Hi.
on the next state after blink use 'Activate Game Object'

But maybe the action should have this option to select on or off on exit.

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: Blink action Issue
« Reply #2 on: March 20, 2021, 06:44:31 AM »
Hi.
I made a version where you can select where to end on (when state is exited)

have a go with it and let me know if it worked :)

misterjuly

  • Sr. Member
  • ****
  • Posts: 334
Re: Blink action Issue
« Reply #3 on: March 20, 2021, 09:48:49 AM »
Thanks for making this. However, my character does not seem to blink at all. Perhaps it is something wrong with the code? If you don't mind, maybe you could fix it, or test it out yourself to make sure I'm not doing something wrong? Thanks!

John Bassi

misterjuly

  • Sr. Member
  • ****
  • Posts: 334
Re: Blink action Issue
« Reply #4 on: March 20, 2021, 10:06:34 AM »
It was actually my bad. I have my sprite renderer on a child of my game object (weird I know), and I forgot to make it the child. So it DOES WORK!!! Thanks so much for taking the time to make this I really appreciate it! Also should this action be on the ecosystem browser or even totally replace the current one? Just wondering for others. Thanks again!

John Bassi

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: Blink action Issue
« Reply #5 on: March 21, 2021, 08:00:37 PM »
Hi.
I'll ping Alex, since it is a official action and can be updated without giving issues to existing users of the action.