I have two Empty gameobject under one rigidbody gameobject. The one empty gameobject (sitpos) always needs to look at the direction of the other empty gameobejct (sitposLookTo) but i cant seem to make it work. I get the sitposLookTo gameobject's position with Get Position and store the Vector3. Then in the sitpos gameobject i Get Fsm Vector3 store the value and send it to the Smooth Look At Direction : Target Direction, keep vertical, speed 15, late update.
But it doesn't look towards the sitposLookTo gameobject's direction.
Pls help!