Hi all, I have two triggers set up to enable and disable some parallax ocean scenery, one on the left to make sure the ocean is disabled in one half of the level, and the other trigger set to enable it. My curiosity is peaked as to why the triggers only activate when traveling through them from left to right, so once the ocean is switched on and you head back in to the level (Right to left), the trigger to deactivate doesn't work, yet works if you turn around again. I am using box colliders, PlayMaker and the Corgi Engine, thanks for any help!