I've used Send Event/Broadcast All many times before, but suddenly I'm having an issue that I don't understand.
I'm using Send Event/Broadcast All and typing in the event I want to send manually, but when I send the event, the intended target doesn't receive the event.
To test that the action was working, I made a separate object in the scene that is just a simple FSM with a global event listening for the event to be sent and that one works just fine.
The target that isn't receiving the event:
- Is a Prefab
- The FSM is active
- Has the correct Global event
- Is spelled correctly
Can anyone think of any reason why any object wouldn't receive the message?