playMaker

Author Topic: Broadcast All Question  (Read 602 times)

MarkD

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Broadcast All Question
« on: July 23, 2021, 10:13:52 AM »
I've used Send Event/Broadcast All many times before, but suddenly I'm having an issue that I don't understand.

I'm using Send Event/Broadcast All and typing in the event I want to send manually, but when I send the event, the intended target doesn't receive the event.

To test that the action was working, I made a separate object in the scene that is just a simple FSM with a global event listening for the event to be sent and that one works just fine.

The target that isn't receiving the event:
  • Is a Prefab
  • The FSM is active
  • Has the correct Global event
  • Is spelled correctly

Can anyone think of any reason why any object wouldn't receive the message?

djaydino

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Re: Broadcast All Question
« Reply #1 on: July 26, 2021, 06:01:30 AM »
Hi.
Have you tried a different name.

Does the fsm have other global event?
If so maybe there is a conflict when sending 2 events at the same time.

just a side note it efficient to Broadcast events if you need to do this to only 1 or a few objects.