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Author Topic: Playmaker fsm not saving when saving scene...  (Read 1076 times)

andyandyandy

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Playmaker fsm not saving when saving scene...
« on: August 02, 2021, 03:46:16 PM »
This been happening a couple times now. I would edit a fsm, and I know for sure I clicked save scene like 3 times. Next day I open it up, my prevous fsm was loaded instead. It was just one change in the fsm, connect to a different state. Unity 2019.3.15f1 Playermaker 1.9.0p19

djaydino

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Re: Playmaker fsm not saving when saving scene...
« Reply #1 on: August 04, 2021, 07:01:34 AM »
Hi.
If you make the change can you see a * on the scene name in the inspector.

are you using some type of version control (git, github, other) to see if change was stored.

is the changed fsm on a normal object in the scene or a prefab in the scene?

andyandyandy

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Re: Playmaker fsm not saving when saving scene...
« Reply #2 on: August 04, 2021, 10:28:01 AM »
Hi.
If you make the change can you see a * on the scene name in the inspector.

are you using some type of version control (git, github, other) to see if change was stored.

is the changed fsm on a normal object in the scene or a prefab in the scene?

I'm not using any other scripts. Is on a game object, not prefab. I have over 100+fsm, could playmaker just have a limit on how many fsm it can handle in one scene?

Fat Pug Studio

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Re: Playmaker fsm not saving when saving scene...
« Reply #3 on: August 05, 2021, 01:00:09 AM »
Why would it limit you in any way? I have thousands od FSM-s per scene.

Tried saving the project too?
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