Author Topic: Playmaker editor window should not jumps on selected object on play mode  (Read 1849 times)


  • Playmaker Newbie
  • *
  • Posts: 5
Hi Guys!

Did you ever realize the playmaker editor window shows the last selected object FSM when unity starts play mode even when the Lock feature is on?

Wouldn't it be great if it stays on the locked FSM no matter when unity is on normal mode or playmode!!


  • Guest
Hi HamidKarimian. I absolutely agree with you, it will be better if it stays on the locked FSM.


  • Playmaker Newbie
  • *
  • Posts: 8
Yes, I find this very annoying as well. Bump +1