playMaker

Author Topic: rotating children [SOLVED]  (Read 661 times)

colpolstudios

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rotating children [SOLVED]
« on: August 20, 2021, 09:41:04 AM »
I am trying to figure out the best way to rotate a group of sprites so that they would move together on the screen like a windmill.

Could I just use an empty with the rotate action or would using playmaker ITween actions be better suited?

Maybe I should just animate them?

https://ibb.co/94xQX3C


« Last Edit: August 28, 2021, 05:53:13 PM by colpolstudios »

wetcircuit

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Re: rotating children
« Reply #1 on: August 20, 2021, 02:44:03 PM »
use a Rotate action if you want variable radius and rotation speed. Also the fastest/easiest to set up.

tween path actions if the path 'shape' is not quite a circle, or if you want to control the speed around the circumference.

Animation if it is a very simple loop that needs to be synced to distance traveled, like footsteps or tank treads…


colpolstudios

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Re: rotating children
« Reply #2 on: August 20, 2021, 04:22:49 PM »
Hey, thanks for the quick reply. I'll give it a shot using the rotate action.

But I will leave the thread open in case I run into any issues for the moment.