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Animator Crossfade* is the action I use.(*can't remember the exact name... search the actions for "crossfade")
Quote from: wetcircuit on August 21, 2021, 06:30:23 PMAnimator Crossfade* is the action I use.(*can't remember the exact name... search the actions for "crossfade")I use this action to play a state inside animator but it doesn't stop the previous state from running