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Getting angle from normal
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Topic: Getting angle from normal (Read 710 times)
Mupp
Full Member
Posts: 167
Getting angle from normal
«
on:
August 25, 2021, 09:01:16 PM »
If you get a normal from a raycast, how do you convert it to an angle?
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djaydino
Administrator
Hero Member
Posts: 7616
Re: Getting angle from normal
«
Reply #1 on:
August 26, 2021, 12:22:17 PM »
Hi.
I believe i set the bullet holes with an angle from raycast in this tutorial :
//www.youtube.com/watch?v=q_I4PGDXPrM
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wetcircuit
Full Member
Posts: 158
Re: Getting angle from normal
«
Reply #2 on:
August 26, 2021, 02:07:16 PM »
Can this method attach objects to a skinned mesh too?
not just bullet holes, but like arrows, jewelry…?
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djaydino
Administrator
Hero Member
Posts: 7616
Re: Getting angle from normal
«
Reply #3 on:
August 27, 2021, 07:44:09 AM »
Hi.
It takes the position and rotation so probably yes
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Getting angle from normal