playMaker

Author Topic: FSMs are disabled but still work... what?  (Read 468 times)

PolyMad

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FSMs are disabled but still work... what?
« on: September 07, 2021, 08:38:49 AM »
I have a situation where I disabled some FSMs but they seem to still be working.
In example, I can still click and drag the object (PICKED).
However, COLL is correctly disabled.
What is happening???

These FMSs are saved and used as templates.

djaydino

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Re: FSMs are disabled but still work... what?
« Reply #1 on: September 07, 2021, 06:36:34 PM »
Hi,
Which Unity/Playmaker Version?

PolyMad

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Re: FSMs are disabled but still work... what?
« Reply #2 on: September 08, 2021, 04:37:04 AM »
Unity 2020.3.9f1
Playmaker 1.9.3.f3