Hi everyone,
Very new to Unity and PlayMaker, but I'm learning a lot! One thing I just started experimenting with is loading the player between scenes. For example, I've got an exterior house with a front door and back door - scene 1. I've got the interior of the house with a front and back door - scene 2.
I can set up the interactions fine, but in the simplest way possible, how do I load the player into the new scene (and vise versa) and set the exact position/rotation points? So if they enter the front door, they should appear inside the house at the front door, then exit the same way.
I also have a Don't Destroy GameObject component on the Player, I'm guessing this is the best way to load the player between scenes (retaining health, etc)?