playMaker

Author Topic: ControllerSimpleMove color stairs question  (Read 3007 times)

Maurice

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ControllerSimpleMove color stairs question
« on: May 11, 2011, 08:46:30 AM »
Hello there i purchased Playmaker and i am very happy with it, i am testing with the examples and in the testlab there is an example under character called ControllerSimpleMove, now am i trying to write a FSM that when the Cylinder hits the stairs they change color and stays that way.

I have tried several solutions but nothing works and when i make a trigger of the stairs it dissappears, so must i make a trigger and a cube ?

Can someone help me in the right direction.

Thanx Maurice

jeanfabre

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Re: ControllerSimpleMove color stairs question
« Reply #1 on: May 11, 2011, 10:26:35 AM »
Hi,

 Try few things:

Maybe you are setting the alpha to 0 and therefore the model becomes invisible.
Maybe you move the model and becomes out of view or in the wrong place.

Is it happening during the game place or when you actually do something when editing?

 Bye,

 jean

Maurice

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Re: ControllerSimpleMove color stairs question
« Reply #2 on: May 11, 2011, 11:25:01 AM »
Hello Jean,

When i set the trigger from the box collider from the cube to on, it becomes the trigger and the cube is gone.

I need a simple state when i touch a cube it becomes a color, must i do this with the transition "collision enter" or "controller collider hit"

I tried both but it won't work.

Please help ...

Maurice