Anyone know why this error shows up when using "Player Input Performed Event" action? I'm using the new input system. I have the new input action selected.
Not sure if this is a bug or if there is a better way of doing what I need. When I use "Player Input Button Events" I get a infinite loop error, but when using performed event instead, it works for me.
All my FSM does is on button input, adjust spotlight intensity.
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