Hi
I have an action that loads textures from the resource folder using the "Resources Load All" action and then selects one at random with "Array Get Random" then applies the texture via "Set Material Texture", this all works really well and is super straightforward
The issue is that I need to load the textures dynamically from a folder after the build is made so more can be easily added at a later date.
Is there an action like the "Resources Load All" but for an external folder?
I was thinking of doing it via an array and XML to set the files texture paths but that would mean they would not be dynamic.
Any help or recommendations would be much appreciated