Hi
I'm sending a Collision Event to a Get Collision Info but I'm not getting any data at all after the Collision Event triggers. It could just be me but I'm using it in the same way I do to get Get Trigger/Raycast info and they work fine.
To give you more details, I'm using:
On Controller Collider Hit
With a Collide Tag
All I'm getting is 0,0,0 vectors for both Contact Point and Contact Normal.
Thanks
Mark
[Solved] it!
After looking through Unity's reference I found out that you need a non kinematic rigidbody on a character controller (moving via Move) to get the information.
I also had to use a Sphere Collider and use On Collision Enter. For some reason the collider on the Controller won't work for collisions.
Hope that helps someone, took me awhile to figure it out