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Author Topic: Trying to create an asset bundle action error with instantiate  (Read 236 times)

sofianehamza

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Trying to create an asset bundle action error with instantiate
« on: December 10, 2021, 12:04:12 AM »
hello i am trying to create an asset bundle action but when I change from mono behavior to FsmStateaction I get an error with "instantiate" as shown below



djaydino

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Re: Trying to create an asset bundle action error with instantiate
« Reply #1 on: December 10, 2021, 09:14:59 AM »
Hi.
if you hover over Instantiate what error/solution does it give?

If you look to the Create Object action you can see that the instantiate is used differently.

Code: [Select]
var newObject = (GameObject)Object.Instantiate(go, spawnPosition, Quaternion.Euler(spawnRotation));
If you search 'Bundle' on the Ecosystem you will find several asset bundle actions