I have a fps multiplayer game setup and working, after following mrphilipjoel's tutorial, however when I open a client session to join, Im able to control the character in that session, but Im unable to control the player in the first open session. Also, when i return to the intial session, I am still only controlling the character from the second session. When I debug playmaker in Play mode, the player in the first session stays in the "checkifMine" state, while the working session remains in the "isMine" state. Can anyone assist me on what I could try?