Hello hope every one is doing well, all I am currently working on a project and I am trying to freeze YPosition as well as XRot and ZRot. Using "Set Rigidbody constraints" I found on the Ecosystem.
It works until I hit a collider then it spirals out of control.
1-What is recommended for this?
2-I know I can use raycast detection and freeze what I need at the moment, but with this solution why use a rigid body to begin with.
3-I can also detect the erroneous rotation when it happens by checking every frame the rotation stats and correct it at the spot, but I feel like rotation and movement fliker will start ocurring.
4-It would be nice to be able to have some sort of constant Late update freeze constraint or something.
I appreciate any help on this issue.