Hey there hoping someone can help with an issue:
I have a UI Image mask that animates vertically from top to bottom, with a fill amount of 1 that needs to go to 0 when the player finishes and completes 100% of the task. Everything is setup including getting the float values etc. 
But I'm having a hard time figuring out how to animate the Fill Amount on the UI Image. I've tried Animate Fill Amount, and v2, Animate Float etc...
Which FSM do I use and what settings would I use? I've attached a few screenshots. 
Thank you so much.