Hi guys,
I just recently started using Unity and I just bought Playmaker. And I love it.
I have been playing around with Playmaker and 2D Toolkit to make just a small prototype game for fun (nothing interesting at all) and I found out that the actions I wanted were not included and I didn't find them by searching. So I made some new ones (Not really, I just made a few changes to some older scripts and gave them a new name(I don't take any credit for doing this))
I understand if some of you think it's silly off me to put this up here because the changes that I made to these already great actions are so minor that a lot of you have probably already done this. But I'm guessing there are some people that might be in need off this that don't have any understanding of code. For those, here you go.
The first Action is just a change to the Get Axis Action that comes with Playmaker. My character kept sliding a little when I used Get Axis and I wanted to use GetAxisRaw instead of GetKeyDown so that the user can use either the Arrow Keys or WASD.
The second Action I made changes to was AxisEvent. Once Again I just did a minor change and added the RAW. I'm using the AxisRawEvent for my 2D Toolkit animations. With the AxisEvent my character kept playing the animation just a little longer than I wanted. The AxisRawEvent plays them perfectly.
That last one is for 2DToolkit and I got the original files from
https://hutonggames.fogbugz.com/default.asp?W717All i did was change the PlayAnimation action so that I didn't to add a StopAnimation before every play animation.
I'm fairly new to these kind of things and any criticism is accepted.