playMaker

Author Topic: FsmActionWindow.Repaint Taking too long (SOLVED)  (Read 2261 times)

Stain Corb

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FsmActionWindow.Repaint Taking too long (SOLVED)
« on: May 31, 2022, 11:33:34 PM »
I am having to wait at the moment over 4:40 minutes after changing, deleting, cloning or even sometimes just selecting a prefab.

This is not productive in my workflow, What is the recommendation to not have this happening constantly ? or for so long.

If the time keeps on extending itself with this message I fear I will soon be unable to work on the project, from just waiting for the Repaint to finish.
« Last Edit: June 01, 2022, 09:49:58 PM by Stain Corb »

djaydino

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Re: FsmActionWindow.Repaint Taking too long
« Reply #1 on: June 01, 2022, 09:09:51 AM »
Hi.
What Unity/playmaker version are you using?

do you have the action window docked?
if so, on the gear you should have an option : Auto Refresh Action Usage.
you can turn that off.

Then on the PM window you have a Preference button (bottom Right)
You can turn of some settings.

for example UI animation (general)
and Enable Realtime Error checking (Error Checking) if you turn this one off, turn it on once in a while.

Stain Corb

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Re: FsmActionWindow.Repaint Taking too long
« Reply #2 on: June 01, 2022, 09:11:12 PM »
Playmaker V 1.9.3.f4

Thanks I am testing the recommendations will let you know how it goes.

Stain Corb

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Re: FsmActionWindow.Repaint Taking too long (SOLVED)
« Reply #3 on: June 01, 2022, 09:50:43 PM »
Thank you so much I can work %500 faster now. not kidding.

djaydino

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Re: FsmActionWindow.Repaint Taking too long (SOLVED)
« Reply #4 on: June 02, 2022, 10:02:11 AM »
Hi.
Great!

Which changes affected the most?

Stain Corb

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Re: FsmActionWindow.Repaint Taking too long (SOLVED)
« Reply #5 on: June 02, 2022, 03:05:24 PM »
Changing
Auto Refresh Action Usage.
UI animation FX

Did the job.