playMaker

Author Topic: Bicycle Delivery! for Android - Bugfixing  (Read 246 times)

Aaddiction

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Bicycle Delivery! for Android - Bugfixing
« on: June 04, 2022, 08:53:54 AM »
Hi everyone,

https://play.google.com/store/apps/details?id=com.B06Mobile.BicyclePizzaDelivery

I'm finally able to show what I've been working on recently and ask for your playtest help, if you want to try it. The idea and realization for this game came from a quick test build with a city and and bicycle controller. Few month later here we are.


Feedback is greatly appreciated, but at this stage I'm mostly looking to find all the bugs left from what is already done. So please, feel free to check out the game and I would be extremely grateful if you tell me you saw a bug (or haven't for that matter).

This project kind of closed the learning cycle for me regarding making logic, objective conditions, arrays, saves and so much more. It would be so much easier for the next project. And all of that would not be possible without your help here in the forum, specifically few amazing active members. Also, I need to mention the amazing Asset Store creator AiKodex - super supportive and helpful.

To those interested in budget. It cost me around $1000-1500 to do for some freelance work, music licensing, assets, software, etc. My time - did it for free, but I hope to get paid.

So, would you please tell me if you see some bugs - mainly if unlocks, objectives, save work correctly for you?

Thank you!
« Last Edit: June 04, 2022, 09:11:00 AM by Aaddiction »